Raw video game code sounds crazy when you pump it through your computer's audio driver - more devastating than an oscillator from any synthesizer.
Databending is the process of manipulating digital information meant for one format, like a .jpg image file, within the context of another file format - in this case, .WAV audio. You can think of this as a digital version of circuit bending (when toys and keyboards are purposefully short circuited to produce spontaneous sounds).
For this release, LA Based sound designer Skylar Trainor spent months bending 3d models, A.I. brains, graphics engines, VST plugins and his audio driver. The results of these long sessions were then sculpted and layered in Pro-Tools, and sent to Samples From Mars headquarters for extensive analog saturation. We made sure the waveforms became denser and packed with varieties of harmonic distortion. Then, we built a wide variety of custom instrument patches in Ableton, Logic and Kontakt, applying complex FX and modulation routing, creating playable instruments out of the madness.